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Devlog
Devlog #8 - Two New Spells Added
April 24, 2026
by
Monolong
Hi everybody! We are Team 6515. This week, we added two new spells : Will-o’-Wisp and Frenzy Totem . Both are designed to flip fights around and create chaos in a fun way. New Spells Will-o’-Wisp...
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Devlog #7 - New Story, Better Visibility, and Stronger Stability
April 10, 2026
by
Monolong
Hi everybody! We are Team 6515. This week, we added new story content , improved in-game visibility so information is easier to read during play, and strengthened both internal security and error hand...
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Devlog #6 - Fixes, Balance Tweaks, and a Separated Test Environment
April 03, 2026
by
Monolong
Hi everybody! We are Team 6515. This week, instead of adding big new features, we focused on cleaning up issues , improving overall polish, and setting up a better workflow. We tackled multiple bugs,...
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Devlog #5 - Client Update & New Magic
March 27, 2026
by
Monolong
Hi everybody! We are Team 6515. This week, we updated the client , added new magic , and optimized the lobby server logic to make things faster and more stable. Client Update We pushed a new client up...
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Devlog #4 - PvE Connected & More Polishing
March 20, 2026
by
Monolong
Hi everybody! We are Team 6515. This week, we finished connecting PvE mode with the Adventure page , temporarily removed customization , and continued polishing PvE details . PvE Mode ↔ Adventure Pa...
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Devlog #3 - PvE Adventure Progress & Fixes
March 13, 2026
by
Monolong
#devlog
Devlog #3 - PvE Adventure Progress & Fixes Hi everybody! We are Team 6515. This week, we kept pushing forward on PvE adventure content , applied some adventure-related changes , and fixed a few import...
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Devlog #2 - Unlocking Magic & PvE Progress
March 06, 2026
by
Monolong
1
Devlog #2 - Unlocking Magic & PvE Progress Hi everybody! We are Team 6515. This week was all about two big things: a new magic unlock system and steady progress on PvE . Here’s what we’ve been wor...
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Devlog #1 - Visual Upgrade!
February 27, 2026
by
Monolong
1
Hi everybody! We are Team 6515. Today, we wanted to share some of the recent updates we’ve been working on for the game. This update is mainly focused on improving the overall look of the game, addi...
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